KnockbackControl v1.0 Grady Control your level of knockback! The spell descriptions are pretty obvious. They enhance or reduce your knockback by 5 points. The two spells are mutually exclusive, they'd just cancle each other out if they weren't. This should be pretty well balanced, it takes a reasonable magic stat and defense magic skill to cast, and each takes one of those precious defense spell slots so you'll have to think carefully whether it's worth it. They also take a while to cast, so a bit of planning is in order. The reduction spell lasts a long time, since it's intended to mitigate existing knockback effects for people like me that don't like knockback. The enhancement spell has half the duration, it's not supposed to be a complete replacement for permanent effects. Made this mostly because I had a good item that unfortunately has a knockback effect. I can't abide knockback myself, but since I was making a reduction spell, I thought I'd go ahead and make an enhancement spell for those that would like a little extra knockback from time to time. New items: Reduce Knockback Spell Enhance Knockback Spell New spells: Reduce Knockback Enhance Knockback