|
Strength
Increases attack value as well as the base damage for
all close range weapons except daggers and mage staffs.
Attack Value +X
Weapon Damage +X |
|
|
|
Stamina
Decreases the general regeneration time of combat arts.
Average Combat Art Regeneration Time XXX% |
|
|
|
Vitality
Increases overall hitpoints and reduces their
regeneration time.
Hitpoints X
Hitpoint Regeneration X.X/s |
|
|
|
Dexterity
Increases attack value slightly and defense value
significantly. Increases damage dealt by close combat
and ranged weapons.
Attack Value +X
Defense Value +X
Weapon Damage +X |
|
|
|
Intelligence
Increases the chance that a spell hits the target with
full force, magic staffs and spells will additionally
increase the damage output.
Weapon Damage +X
Combat Art Damage +X
Spell Intensity +X |
|
|
|
Willpower
Increases resistance against magic spells and additional
damage effects (burn, poison, freeze, weaken).
Spell
Resistance +X |