Forging
Quote from the Sacred International Forum:
Hey guys
We just put this guide together today on
SacredWiki Forging and were thinking that this could
really help here on the SIF for all the new folks
playing Sacred who want to get a handle on socketing.
Lots of help here from Schot who handles all the
graphics, and Llama who just, lol, seems to know
everything in Sacred 2 ^^ Both of them are Beta Testers
and were able to confirm the information that we were
able to put together into a guide. And of course, we all
know that nothing's ever really all known about this
game...so if you have more info or insights for us,
we're always ready to write it down.
Cheers
gogo |
This guide was taken with permission from the
SacredWiki!
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How to Socket or Forge
Sacred 2 allows players to create their own unique
weapons and armor by "socketing" jewelry, rings, amulets
and runes into their gear. A player does not need the
Blacksmith skill to forge or socket items. All that is
necessary is a visit to the Blacksmith, where item
socketing can be paid for. The Blacksmith's location can
always be recognized by the anvil icon that appears on
the map or above the npc's head in game. Socketing in
Sacred 2 is considerably more expensive than in Sacred.
As well, because of the larger number of variables
involved with being able to produce quality, forged
items, builds that were intensely equipment based via
socketing in Sacred may not come as easily as before in
Sacred 2. In Sacred, slots all had the same capacity of
being able to socket all socketable items with a small
variance in bonuses given for items socketed within
bronze, silver, gold and green slots. Sacred 2
introduces item slots that are limited with what they
are able to socket. This means, for example, that if
there is a number of slots on an item, perhaps only one
would be capable of socketing a ring, with the other
slot being only capable of socketing a rune. Sacred 2
also does give forge bonuses for weapons that contain
silver or gold slots. |
When starting to forge a new item, the player will see
the Forge/Socketing screen. Bring the item you wish to have socketed
over to the field under the word Forging. Only Items that have slots
within them can be placed here:
The player can place the item which possesses slots within the Forging
field. Following down the field, along the right, will be seen the
number and quality of slots that the item has. In the case of this
sword, the player will see that there are two slots available for
socketing, as well as an indication of the quality of the slots. The
cursor is indicating that within one of the two slots available, the
quality of this slot is Silver, and can therefore socket runes, smith
arts and rings.
Blacksmith Arts are Combat Arts that a Blacksmith offers to socket. They
are not found on runes, like other Combat Arts. They run along the
bottom of the Forge Screen. There are three of these Blacksmith arts,
all with different benefits, running from left to right, and they can be socketed in place of Runes, jewelry, or other type of socketable.
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Enhance
+damage
+health regen |
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Harden
+%defense
+%armor |
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Sharpen
+% damage
+% attack rating |
In the example shown below, by clicking on the first
Blacksmith Art, Enhance, it will turn to green any available slot that
this Blacksmith art can be socketed successfully into.
Since the Silver slot allows runes to be socketed into it, the player
can now take the Moribund Animus rune from his inventory and place it
into the silver slot. As a player benefits from the secondary effects
(Indicated on a rune by the smaller of the two descriptions) of another
character class's runes, in this case, the player would have
successfully forged a weapon that now has an extra +3 Life Leech Per
Hit.
Press Forge...socketing is now complete.
In the Sacred Demo, there is no penalty for removing a socketed
item...this means that you can take out an item, and none of the other
items will be destroyed. In the retail version of Sacred, however,
removing one of a number of socketed items means the other items will be
destroyed. However level 75 of Blacksmith mastery offers a chance of not
having items destroyed when one is taken out.
Type of Slots
There are 4 different kinds of slots available on weapons and armor that
will allow only certain types of items to be put within for socketing.
The above items will convert a percentage of the original weapon damage
(Usually from Physical) into the new, chosen element. For example, if a
player wanted to enhance fire damage, he would socket one or more "Chunk
of Lava" into their chosen gear and that would give them ~30-50% of the
previous damage now as fire damage instead of physical. The more
elemental damage a player can produce, the better the chance of applying
the relevant status effect.
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