Game Types
& Styles
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Hardcore vs Default
You may play in hardcore mode, meaning that the game ends when your
character dies. In default mode your character is resurrected after
dying and the game continues.
Campaign (PvE Only)
Up to five players may team up to play the campaign. PvE means
"Player versus Environment".
Note: Campaign progress is saved separately for different difficulty
settings and for each character. Players wishing to team up should
make sure that their campaign progress is the same. If a character
has played the campaign further than the current game has
progressed, his campaign progress will not be noted until the game
is on par with him. If a character's campaign progress is less
that the game's his progress in this game will not be saved at all.
Therefore the player with the lowest story progress should create
the server. When a player joins an existing game, already active
quests will not be displayed for this player.
Light/Shadow: There can only be one. This means you can't
join a Shadow campaign while playing a Light campaign
and vice versa. Only characters belonging to the appropriate
faction can play the corresponding campaign.
If a player joins a game started in single player mode, his or
her campaign process will not be saved.
Free Game (PvE and PvP)
In this game type up to sixteen players can explore the
world of S2FA. They don't play the main story, and their
characters spawn on a special island instead of the usual
places.
Player vs Player (PvP)
In this free game type players can attack each other.
Local Area Network (LAN)
Games hosted and played by people on the same local area
network.
Closed (ClosedNet)*
Secure permanent ASCARON servers with other players.
Open (OpenNet)*
Player created servers for private or public games.
Please
note: As these games and characters are exclusively saved
on the players' PCs there is a chance of misuse,
manipulation and cheating. Therefore, it is preferable that
you frequent the ClosedNet servers.
Single Player*
This is a special new game type in S2FA. It allows players
in a single player internet game to invite other characters.
Story progress is only saved for the player who initiated the
game.
* These modes cannot be chosen when creating a server.
Additional Info.
- Your game will automatically be saved when you exit the
servers. This also applies when you are unexpectedly
disconnected from the game.
- You can use the party teleport function to travel directly to
another player no matter where they are in the world of
Ancaria.
- You can trade items with other players in game.
- Items from a slain opponent are reserved for the person
who landed the killing blow. Gold and experience are
automatically split between party members, but items drop
specifically for one party member. As the case in single
player mode, there is still a chance for a drop the character
cannot use. In any case, the drop will be reserved for this
party member for a certain amount of time.
- The rewards for quests accepted while in a party are given
to the party, no matter who actually finishes the quest.
- A party consists of a maximum of five characters. The
opponents' strength will be adjusted automatically
depending on the number of player sin any given game. The
maximum number of players taken into consideration for
the adjustment is six which means that the opponents will
be equally strong whether there are six, eight or more
players in the game. This maximum value is based on the
assumption that having a party consisting of more than five
players would be detrimental to a good gaming experience
and adjusting to higher numbers would render the game
unplayable for those wishing to play alone or in a small party.