Wolfe's Lair

S2FA Game Types & Styles S2FA

 
Hardcore vs Default
You may play in hardcore mode, meaning that the game ends when your character dies. In default mode your character is resurrected after dying and the game continues.

Campaign (PvE Only)
Up to five players may team up to play the campaign. PvE means "Player versus Environment".

Note: Campaign progress is saved separately for different difficulty settings and for each character. Players wishing to team up should make sure that their campaign progress is the same. If a character has played the campaign further than the current game has progressed, his campaign progress will not be noted until the game is on par with him. If a character's  campaign progress is less that the game's his progress in this game will not be saved at all. Therefore the player with the lowest story progress should create the server. When a player joins an existing game, already active quests will not be displayed for this player.

Light/Shadow: There can only be one. This means you can't join a Shadow campaign while playing a Light campaign and vice versa. Only characters belonging to the appropriate faction can play the corresponding campaign. If a player joins a game started in single player mode, his or her campaign process will not be saved.

Free Game (PvE and PvP)
In this game type up to sixteen players can explore the world of S2FA. They don't play the main story, and their characters spawn on a special island instead of the usual places.

Player vs Player (PvP)
In this free game type players can attack each other.

Local Area Network (LAN)
Games hosted and played by people on the same local area network.

Closed (ClosedNet)*
Secure permanent ASCARON servers with other players.

Open (OpenNet)*
Player created servers for private or public games. Please note: As these games and characters are exclusively saved on the players' PCs there is a chance of misuse, manipulation and cheating. Therefore, it is preferable that you frequent the ClosedNet servers.

Single Player*
This is a special new game type in S2FA. It allows players in a single player internet game to invite other characters. Story progress is only saved for the player who initiated the game.

 
* These modes cannot be chosen when creating a server.

 
 
Additional Info.
  • Your game will automatically be saved when you exit the servers. This also applies when you are unexpectedly disconnected from the game.
  • You can use the party teleport function to travel directly to another player no matter where they are in the world of Ancaria.
  • You can trade items with other players in game.
  • Items from a slain opponent are reserved for the person who landed the killing blow. Gold and experience are automatically split between party members, but items drop specifically for one party member. As the case in single player mode, there is still a chance for a drop the character cannot use. In any case, the drop will be reserved for this party member for a certain amount of time.
  • The rewards for quests accepted while in a party are given to the party, no matter who actually finishes the quest.
  • A party consists of a maximum of five characters. The opponents' strength will be adjusted automatically depending on the number of player sin any given game. The maximum number of players taken into consideration for the adjustment is six which means that the opponents will be equally strong whether there are six, eight or more players in the game. This maximum value is based on the assumption that having a party consisting of more than five players would be detrimental to a good gaming experience and adjusting to higher numbers would render the game unplayable for those wishing to play alone or in a small party.

 

Main | Home | Game Basics | Characters | Quests | Easter Eggs | Items | Misc. | Forum

Ascaron Fansite

Wolfe's Lair © copyright 2006 by Lisa Dravyn
All rights reserved.