Ogres
Text and images provided by Ascaron, the
Original Post is updated regularly by Carolyn Hacker.
Race Summary:
Enemy Type: Goblinoid
Behavior: Live together with Orcs and Goblins and are
enemies of Kobolds and Trolls.
Distribution: northwest Ancaria
Population: low
Size: big
Power: high
Attitude: evil
Quote: Let's show the enemy what we are capable
of! |
Big, strong, deadly… these are the most important features of an
Ogre. Ogres, as well as Goblins and Orcs, belong to the Goblinoid
family. They are the biggest and usually strongest of their kind, but
rather than following the cliché of the “stupid Ogre” they are neither
dumb nor clumsy.
Together with Goblins and Orcs, Ogres live in larger Orc villages. The
Ogre is born as a fighter. He lives for the battle and it is the goal of
any Ogre to someday die with honor in a bloody fight. They love the cold
and control it to form their magic, which has been the doom of many
travelers in times past. It is said that meeting an Ogre of advanced age
is as difficult as watching the solar eclipse with the naked eye… just
not as beautiful.
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The Ogre Warrior:
Like every Ogre, the Ogre Warrior especially prefers heavy
armor of good quality when going into battle. Ogre Warriors
are lone wolves by heart, but their legendary strength makes
them the most treasured assets of many Orc groups.
Individual Ogre Warriors have different preferences when it
comes to melee combat. Some use gigantic two-handed weapons,
others one-handed weapons and shields. Don’t forget though
that the hand of an Ogre is huge, so all the other races are
lucky to wield an Ogre one-handed weapon with two hands, if
they can do it at all. Every Ogre is deadly, but there are
dark rumors whispered around that the elite warriors among
them are even able to use their affinity to the cold to slow
down armies of enemies in the unrelenting cold of icy fog.
Quote: I only need one hit for you! |
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The Ogre Champion:
In early training, some Ogre warriors shine with strong
leadership skills and endurance. The best of them choose the
path of the Ogre Champion. They lead small troops of
warriors into battle and coordinate tactics to make their
enemies take flight. Their courage and determination in
battle are legendary.
Their leadership and tactical skills don't mean they're
lacking in fighting strength. On the contrary! Most of them
learn to control frost spells and other special skills to
tip the balance of battle to their own favor.
Quote: I want to see blood! |
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The Ogre Hunter:
Ogre Hunters are dangerous from a distance. Their enemies
are attacked with throwing weapons and frost spells before
they even know what hit them. If forced into melee combat
Ogre Hunters continue the fight with the subject of many an
Ancarian nightmare, their terrible two-handed Ogre weapons.
Ogre hunters prefer to hunt alone, but although their skill
in precision and force are legendary they do value the help
of a couple Orcs to clear the field of fire for a better
shot. Never underestimate a single Ogre hunter - even if it
looks like he's solitary prey, his friends could be waiting
for you right behind the next group of trees.
Quote: Your head for my collection! |
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The Ogre Shaman:
An Ogre Shaman is one of the most dangerous wizards of the
Goblinoid family. They hurl dreaded ice bolts against their
enemies, and some people say that they call the ghosts of
long dead Orc heroes to aid them in the hardest battles.
Thus far it has not been possible to confirm this rumor.
Very few people have ever lived to see the end of one of
these battles, much less lived long enough to tell the tale.
Quote: Our ancestors are with us. |
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