Level |
Skill |
Description |
Beginning |
Concentration |
Improves the regeneration rate of all combat arts. |
Weapon Lore |
Opponents suffer more damage from close and ranged combat attacks. |
Level 3 |
Dual Wielding |
Enables the wielding of two weapons during combat, increases attack
value and speed. |
Unarmed Combat |
Increases the speed and effectiveness of hand to hand attacks in close
combat (bare hands or combat gauntlets). |
Ranged Combat |
Increases the speed and effectiveness of attacks with ranged weapons. |
Axe Lore |
Increases the speed and effectiveness of attacks with axes. |
Armor |
Increases armor class and decreases the encumbrance caused by armor. |
Sword Lore |
Increases the speed and effectiveness of attacks with swords. |
Agility |
Increases defense and attack values during combat. |
Constitution |
Increases life energy and improves it's regeneration rate. |
Level 6 |
Riding |
Enables the riding of superior horses. |
Level 12 |
Disarming |
Increases the chances of disarming opponents during combat. |
Level 20 |
Long-handled Weapons |
Increases the speed and effectiveness of attacks with long-handled
weapons. |
Level 30 |
Parrying |
Attacks can be parried (deflected) with weapons and shields. |
Level 50 |
Trading |
Merchants will offer their goods cheaper and are more likely to offer
special items. |