Vampiress:

 

The Vampiress is a combination of a knightly close combat warrior, by day vanquishing her opponents with the sword, and at night of a diabolical beast-of-prey turning her victims and creating a ghastly following with her blood-soaked kisses.

 

 Beginning Attribute Stats:

Strength Endurance Dexterity Physical Regeneration Mental Regeneration Charisma

26

22 21 22 0 21

 

Skills:

Level

Skill

Description

Beginning Vampirism Improves the regeneration rate of Vampire abilities. The Vampire suffers less damage during the day time.
Weapon Lore Opponents suffer more damage from close and ranged combat attacks.
Level 3 Parrying Attacks can be parried (deflected) with weapons and shields.
Bloodlust Shortens the execution and regeneration times for all Vampire arts.
Armor Increases armor class and decreases the encumbrance caused by armor.
Axe Lore Increases the speed and effectiveness of attacks with axes.
Concentration Improves the regeneration rate of all combat arts.
Sword Lore Increases the speed and effectiveness of attacks with swords.
Disarming Increases the chances of disarming opponents during combat.
Constitution Increases life energy and improves it's regeneration rate.
Level 6 Riding Enables the riding of superior horses.
Level 12 Agility  Increases defense and attack values during combat.
Level 20 Long-handled Weapons Increases the speed and effectiveness of attacks with long-handled weapons.
Level 30 Trading Merchants will offer their good cheaper and are more likely to offer special items.
Level 50 Ranged Combat Increases the speed and effectiveness of attacks with ranged weapons.

 

Runes:

Awaken Dead
Awaken Dead: +1
Extended Night: +10%
Bats: Blood Swarm
Bats: Blood Swarm: +1
For Attack and Defense: +10%
Bats: Confusion
Bats: Confusion: +1
For Attack and Defense: +10%
Bats: Guard
Bats: Guard: +1
For Attack and Defense: +10%
Blood Bite
Blood Bite: +1
Extended Night: +10%
Blood Kiss
Blood Kiss: +1
Extended Night: +10%
Claw Jump
Claw Jump: +1
For Attack and Defense: +10%
Claws of Death (Hard Hit)
Hard Hit: +1
Each Hit Draws Life from Opponent: +3%
Combat Kick
Combat Kick: +1
Each Hit Draws Life from Opponent: +3%
Master Bite
Master Bite: +1
Extended Night: +10%
Mind Control
Mind Control: +1
Each Hit Draws Life from Opponent: +3%
Ripping Claws (Attack)
Attack: +1
Each Hit Draws Life from Opponent: +3%
Time Control
Time Control: +1
Each Hit Draws Life from Opponent: +3%
Vampire Transformation
Turn into Vampire: +1
Each Hit Draws Life from Opponent: +3%
Whirling Claws (Multi-hit)
Multi-hit: +1
Each Hit Draws Life from Opponent: +3%
Wolf Call
Wolf Call: +1
Each Hit Draws Life from Opponent: +3%

 

Combat Arts and Skills:

Combat Art Bloodlust Concentration Vampirism
Awaken Dead X   X
Bats: Blood Swarm X   X
Bats: Confusion X   X
Bats: Guard X   X
Blood Bite X   X
Blood Kiss X   X
Claw Jump X   X
Claws of Death   X  
Combat Kick   X  
Master Bite X   X
Mind Control   X  
Ripping Claws   X  
Time Control   X  
Vampire Transformation   X  
Whirling Claws   X  
Wolf Call   X  

 

Combat Arts:

 

Combat Arts
Knight
Form
Vampire
Form
   
Claws of Death (Hard Hit): Knight: Particularly heavy blow with a weapon.

Vampire: Precisely aimed blow with claws, causing severe damage.

Combat Kick: Knight: A hard kick throws the opponent back and causes damage.

Vampire: Significantly increased melee damage, opponent is pushed back.

Mind Control: Knight: Opponents are stunned and remain rooted in place for a short time.

Vampire: Opponents are stunned and remain rooted in place for a short time.

Ripping Claws (Attack): Knight: Rapid sequence of attacks.

Vampire: Very rapid sequence of numerous claw attacks.

Time Control: Knight: Extremely rapid movement in a straight line.

Vampire: Extremely rapid movement in a straight line.

Vampire Transformation: Knight: Transformation into vampire form.

Vampire: Transformation into knightly form.

Whirling Claws (Multi-hit): Knight: Multi-hit with weapon against all opponents within range.

Vampire: Melee attack with whirling claws, causing damage to all opponents within range.

Wolf Call: Knight: A vampire wolf appears as a companion.

Vampire: A vampire wolf appears as a companion.

Vampire Powers

Awaken Dead: Transforms a body into an allied vampire.
Bats: Blood Swarm: Battle bats surround the Vampiress and powerfully attack all opponents in range.
Bats: Confusion: Robust bats circle the Vampiress, attacking opponents within range. They cause little damage, but effectively distract opponents.
Bats: Guard: These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress.
Blood Bite: Sucks life out of an opponent and transfers it to the Vampiress.
Blood Kiss: Echo of the Blood God, whose kisses pursue all opponents within range, causing severe damage.
Claw Jump: Predator type jump. Opponents at target location suffer damage and are dazed for a short time.
Master Bite: Changes the opponent temporarily into a groveling servant who supports the Vampiress in battle.



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