Formula 1:
(CharacterLevel+9)^2/Number of TeamMembers((CharacterLevel+9)^2)
written by: Griffman
To find out how much experience you are getting you must use these steps
(note that depending on the make-up of your party you may actually be
getting an exp. penalty):
Step 1: Add 9 to your character’s level. Then square your answer.
Step 2: Add 9 to your first teammate’s character level, then square the answer.
Step 3: Repeat Step 2 for each additional teammate if any
Step 4: When you are done figuring for each teammate add the final numbers all together (do not include your own)
Step 5: Divide the answer from Step 1 by the answer you got from Step 4.
Step 6: Multiply this number by the team bonus amount.
Step 7: Multiply this number by the amount of experience you would
normally be getting for killing the monster
alone.
Example 1:
I am level 10, and I have 2 teammates, one is level 30 and the other
is level 40.
Step 1: (10+9)^2 = 361
Step 2: ( 30+9)^2 = 1521
Step 3: (40+9)^2 = 2401
Step 4: = 3922
Step 5: 361/3922 = .092
Step 6: 0.092 x 1.77 = .163
Step 7: 0.163 x 1000 = 163 exp. (my monster would have given 1000
exp)
I get 163 exp. per kill of this monster that gives 1000 exp. normally.
Example 2:
I am level 40, and I have 2 teammates, one is level 38 and the other is
level 43.
Step 1: (40+9)^2 = 2401
Step 2: ( 38+9)^2 = 2209
Step 3: (43+9)^2 = 2704
Step 4: = 4913
Step 5: 2401/4913 = .489
Step 6: 0.489 x 1.77 = .865
Step 7: 0.865 x 1000 = 865 exp. (my monster would have
given 1000 exp)
I get 865 exp. per kill of this monster that gives 1000 exp. normally.
Example 3:
I am level 40, and I have 2 teammates, one is level 20 and the other is
level 10.
Step 1: (40+9)^2 = 2401
Step 2: ( 20+9)^2 = 841
Step 3: (10+9)^2 = 361
Step 4: = 1202
Step 5: 2401/1202 = 1.998
Step 6: 1.998 x 1.77 = 3.536
Step 7: 3.536 x 1000 = 3536 exp. (my monster would have
given 1000 exp)
I get 3536 exp. per kill of this monster that gives 1000 exp. normally.
So as shown above if you party with people significantly higher
level than you or about the same level as you are than is is actually more
of an exp. penalty. But if you party with people significantly lower level
than you it will greatly increase your exp. Of source if you are the
significantly lower level character you also have to take into
consideration how much exp. you are getting with the penalty versus
how much exp. you could get by killing a monster at your own level... you
may find that you are still getting a bonus out of the deal.
For quick reference on the above formula:
Players |
Bonus |
1 |
1 |
2 |
1.33 |
3 |
1.77 |
4+ |
2.35 |
Formula
2:
(maxDiff+1-hlvl)/(MaxDiff-NextDiff+9)
written by: NightWolfe
To figure the sandbagging penalty (or in some cases bonus, since
you can use this formula even if you are not sandbagging) use the
steps below:
Step 1: Add 1 to the max character level for the difficulty you are
in.
Step 2: Subtract from that your character's level
Step 3: Subtract the character level needed to enter the next
difficulty from the max character level for the difficulty you are in.
Step 4: Add 9 to that number.
Step 5: Divide the answer from Step 2 from the answer from Step 4.
Example 1:
My character is level 1 in Bronze (the max char. level for Bronze
is 60 and the minimum char. level to go to Silver is 20).
Step 1: 60+1 = 61
Step 2: 60-1 = 60
Step 3: 60-20 = 40
Step 4: 40+9 = 49
Step 5: 60 ÷ 49 = 1.22 (122% which is a 22% bonus, not a penalty.)
Example 2:
Now lets use a higher level character, lets say level 25.
Step 1: 60+1 = 61
Step 2: 60-25 = 35
Step 3: 60-20 = 40
Step 4: 40+9 = 49
Step 5: 35 ÷ 49 = .71 (71% which is a 29% penalty from the normal
100%.)
For quick reference on the above formula:
Character level 1 - 60: Access to Bronze Room
Character level 20 - 100: Access to Silver Room
Character level 60 - 140: Access to Gold Room
Character level 100 - 180: Access to Platinum Room
Character level 140 - 216: Access to Niobium Room
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