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Stun
& Slowing Spells
Stun Spells
For a stun spell (example: Petrification, Stomping Jump, Plant Cage) to be
effective, the level of the spell should be as high as possible and it
must be at least a fifth of the opponent's level; approximately one
tenth of the character's level is also taken into account. Another
additional third of these values has to be added so that the spell may
be effective against enemy bosses.
This is merely a general guideline, deviations are possible. Some
opponents are inherently resistant to these spells no matter how high
the level of the spell is.
Slowing Spells
The higher the level of the spell (example: Ring of Ice or Battle Fog)
is in comparison to the opponent's level the more the opponent will be
slowed down. |
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