Shadow Warrior
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Humans are former slaves of the Elves.
They were entrusted to the Elves so that they might become
civilized, just as the Seraphim used to civilize the Elves.
Currently, they do not have any power in Ancaria. They are
obedient laborers, assisting the Elves in building their
palaces, erecting sacred buildings for the High Priests and
cultivating the fields. Frequently, an Elven Lord requires
more troops than T-Energy can provide. In these cases, he
has no choice but to literally pluck Humans from the fields.
Each Elven Lord has a small group of Human elite fighters in
order to drill and shape these troops and lead them into
battle: the Shadow Warriors.
The Shadow Warrior used to be a Human elite guard and he
fought bravely for his sovereign during the numerous battles
of the High Elven empire. His strength in battle made him a
living nightmare dreaded by his enemies. Thus, he was his
warlord's ultimate weapon. His strength, discipline and
obedience were second to none.
The Shadow Warrior has fulfilled his duty. He has fallen
during battle for a High Elf Lord and has been admitted to
the Elysium. Knowing full well that he was one of the best
of his trade, the High Elf Lord decides to bring the Shadow
Warrior back from the realm of the dead by using T-Energy in
order to secure his services beyond the boundaries of death
itself, which will render him undead, but even more powerful
than before. The ritual of giving ‘life’ back to a Shadow
Warrior is potentially dangerous for the caster, as the
summoned soul often has no desire to be revived and will
attempt to resist the reanimation. If the spell-caster makes
just one small mistake, the Shadow Warrior will renounce the
magic user, kill him, and then wander the lands of Ancaria,
undead, with his own free will.
With this freedom, the warrior has but one goal: to leave
this world once more and return to the Elysium; however, he
is now a creature of T-Energy, rendering him unable to do
so. His only choice is to destroy the Great Machine in order
to stop the stream of T-Energy. The T-Energy within him
would thus dissolve and end his unholy existence. If he were
to die in his current form, he would be eternally bound to
the perdition of the T-Energy stream.
As a free creature, he must now make a choice. He can fight
for peace in Ancaria and destroy the Great Machine
controlling all T-Energy within Ancaria, which would also
drain the T-Energy within him and therefore bring a tranquil
end to his unholy life. Alternatively, he could seek revenge
upon the people who caused his misery and use the Great
Machine to attain ultimate power and immortality. |
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The
Paths
Which Path should the Shadow Warrior Pursue?
Deep within the Shadow Warrior a spark of Humanity is still
glowing. He may fight for the peace and liberation of
Ancaria while striving to contain the T-Energy that is
currently uncontrollable. Thus, the T-Energy that flows
through his body would be drained, ending his unholy life
peacefully.
However, he may also pursue the Shadow path. His hatred
concentrates on those, who brought him back. His ambition is
gaining control over the T-Energy in order to reach the
ultimate power.
Deeply torn by his inner conflict he is about to begin his
journey through the world of Ancaria...
The Shadow Warrior is an experienced fighter. He is well
armored and his skills include the proficient wielding of
all available slashing, crushing and pole arm weapons. His
self-discipline is second to none. Powered by all these
attributes he excels at battling T-Energy creatures. His
strength and constitution make him a tough and dangerous
opponent. At the same time, he has a decisive advantage on
living specimens: he is still in contact with the Realm of
the Dead. However, the significance of this unholy alliance
only becomes apparent on the battlefield. |
Special
Mount: Hellhound
The Shadow Warrior has a
special mount at his command: the Hellhound. It is slower
than a horse, but much stronger in close combat. When the
Shadow Warrior rides the Hellhound, it is able to adopt some
of the fighting skills of the Shadow Warrior very
effectively. It will attack with bites and kicks, and
‘Ruinous Onslaught’ will become far more devastating from
atop the Hellhound.
The Hellhound will
increase protection values for some combat arts while others
will be more effective, and it also provides increased
mobility. In spectral form, the Hellhound becomes invisible,
which can provide many advantages for tactical approaches in
battle. Therefore, the Hellhound is an indispensable
companion for the Shadow Warrior.
Death Becomes Him
New to Ancaria? Then the Shadow Warrior should be your first
choice. He is robust, hard to kill and a skilled fighter,
which makes him the perfect character for beginners. He is
able to use the largest swords, heaviest axes and maces. His
strikes and blows are deadly. He keeps calm when battle
rages around him and always tries to get close, so his
opponents can get a taste of his close combat skills. The
undead part of the Shadow Warrior adds something very
special to his classic fighting skills as it enables him to
call forth his death comrades for support. |
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Rune Bonuses
if Forged |
Augmenting Guidon | Belligerent Vault | Frenzied
Rampage | Killing Spree | Reflective Emanation
Augmenting Guidon |
Belligerent Vault | Frenzied Rampage | Killing
Spree | Reflective Emanation: +1
Defense Value: +5.0% |
Demonic
Blow | Grim Resilience | Rousing Command |
Ruinous Onslaught | Scything Sweep
Armor: +5.0%
Demonic Blow | Grim
Resilience | Rousing Command | Ruinous Onslaught
| Scything Sweep: +1 |
Nether
Allegiance | Rallied Souls | Shadow Veil |
Skeletal Fortification | Spectral Hand
Nether Allegiance |
Rallied Souls | Shadow Veil | Skeletal
Fortification | Spectral Hand: +1
Block chance: Projectiles:
+4.9% |
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Available at Level 2 |
Available After 5 Points Have Been Applied to
Row 1 of Category |
Combat Art Skills |
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Astral Lord Lore |
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Combat Discipline |
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Death Warrior Focus |
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Concentration |
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Malevolent Champion Focus |
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Ancient Magic |
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Astral Lord Focus |
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Offensive Skills |
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Sword Weapons |
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Ranged Weapons |
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Hafted Weapons |
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Dual Wield |
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Pole Arms |
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Speed Lore |
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Tactics Lore |
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Damage Lore |
Defensive Skills |
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Shield Lore |
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Spell Resistance |
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Armor Lore |
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Toughness |
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Constitution |
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Pacifism |
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Combat Reflexes |
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General Skills |
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Riding |
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Alchemy |
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Blacksmith |
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Enhanced Perception |
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Divine Devotion |
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